Potions affect Cogforged — wild magic-imbued constructs — differently than normal creatures. Where one would typically experience consistent effects, for Cogforged, consuming a potion triggers an unpredictable wild alchemical surge in their magical conduits, resulting in a Wild Alchemical Effect based on the potion’s essences.

Wild Alchemy tables are not necessarily balanced. Cogforged are experimental. That’s part of the flavor.

Alchemical Adaptation

6th-level Cogforged feature

Long years of being a subject of alchemical experiments has caused couple adaptations in your internal structure, making potions and alchemical substances interact with you in strange and unpredictable ways.

Volatile Constitution. Whenever you consume a magic potion, you do not gain its normal effect. Instead, you must roll on the Wild Alchemy Surge table. The result replaces the potion’s effect.

Internal Alchemy. You can harness the unstable magic within you to replicate alchemical processes. During a short or long rest, you can use simple organic materials and water to internally create Alchemical Bases, which last until you finish your next long rest.

You can expend a use of your Rage to catalyze this reserves. When you do so, roll on the Major Surge table twice and on the Minor Surge table once. You gain the typical Rage effects and the results of all three rolls simultaneously.

  • Major Surges: If you roll the same result on the Major Surge table twice, you may choose any effect on that table instead. The X factor in a Major Surge effect is replaced by a number equal to your proficiency bonus.
  • Minor Surges: The X factor in a Minor Surge effect is determined by your current environment or state, as defined on each Essence table.

Unstable Nature. The magical interactions produced by this feature are inherently chaotic and experimental. Effects are not designed for balanced combat and can be wildly beneficial, strange, or outright dangerous.